Bonk
Character art

Bonk

The big hitter

A good-natured brute with a bucket helmet and a very big swing. Bonk wants to be a hero, protects anyone smaller than him and occasionally rings his own head. Slow feet, huge jumps, simple plans: BONK!

  • Heavy hitter
  • Armor
  • Reach

Game plan

  1. Wall them out with the sword: Reverse Slash to check, Greatsword Swing to space.
  2. Push through attacks with Shoulder Bash (A) or Charging Double Slash (R). Armor means you still take the damage, just not the launch.
  3. Go for the kill with Heavy Double Slice. Off the stage? Targeted Jump Slam (E) picks your landing spot.

Good at

  • Greatsword reach on every normal
  • Armor on Shoulder Bash and Charging Double Slash
  • Biggest jump in the roster

Bad at

  • Slowest run and the least air control
  • Heavy swings have long recovery: whiff and you’ll feel it
  • Blade Storm has the longest cooldown in the game

Specials

Cooldowns start when the move ends. Every E special is a recovery move.

  • A

    Shoulder Bash

    Signature2 s cooldown

    Drive forward shoulder-first, then slam them with your head. Armored on the way in.

  • E

    Targeted Jump Slam

    Recovery4 s cooldown

    Hold to place a ring on the ground, release to leap onto it and slam on landing.

  • R

    Charging Double Slash

    Playmaker4 s cooldownMust try

    Armor covers the opening lunge and first slash, which holds them in place. The stronger second swing sends them flying, but leaves Bonk exposed.

  • F

    Blade Storm

    Power15 s cooldown

    Spin low through two hits that pull the opponent in, then a heavy finisher. The dizzy recovery is your opponent’s chance to hit back.

Normals

No cooldowns. The same key does something different on the ground and in the air.

Ground
1Reverse Slash
2Greatsword Swing
3Reverse Rising Slash
4Heavy Double Slice
Air
1Reverse Air Slash
2Air Cleave
3Downward Sweep
4Acrobatic Double Slice

Movement

  • Run speed10 m/s
  • Air speed6 m/s
  • Jump height≈3.3 m
  • Gravity26 m/s²

Playtest tuning as of October 21, 2026. Jump height is estimated from jump speed and gravity. Numbers move between builds.

In game

Bonk’s jump slam lands on a birthday cake and sends Manki flying toward a bunk bed.

The rest of the roster